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1995-06-12
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The GUS Daily Digest Sunday, 11 June 1995 Volume 23 : Number 011
Today's Topics:
flames+ WCIII
Xcom 1.4
Cyberia and MegaEm 3.04B
Card revision
GUS Patches
GF1/IW compatibility
GUS Beta-Testers need for a Application
Problems with Simon the Sorcerer
GUSPRO fix
Standard Info:
- Meta-info about the GUS can be found at the end of the Digest.
- Before you ask a question, please READ THE FAQ.
----------------------------------------------------------------------
From: emilr@ksnet.ksedb.no (Emil Rakoczy)
Date: Sat, 10 Jun 1995 22:49:13 +0100
Subject: flames+ WCIII
First: I'll flame anyone who attack my opinions with non-argumental bullshit
on the public digest. Want to tell me to fuck off? Send a private mail and
keep it out of the dig, or get flamed on the dig.
To the point: I wrote some days ago about CD-read-error on WC3. I found the
solution to it: The gus was set at DMA 7, and had to be directed to a lower
DMA. I tried 3 and then it worked like hell. WC3 is the best game ever.
Thanks anyway:).
EmilR
"Words are turds!"
<**THE_FANCY_SIGNATURE_V2.0**>
| Realtime:Emil Rakoczy |
| Nickname:Lurking Puppet |
| IRC:Trying not to |
| E-Mail:emilr@ksnet.ksedb.no|
<********I don't care********>
------------------------------
From: "Victor J. Hodges" <cisvjhx@gsusgi2.Gsu.EDU>
Date: Sat, 10 Jun 1995 09:24:42 -0400 (EDT)
Subject: Xcom 1.4
I have a GUS MAX w/512 the 3.04 beta of megaem, usail 3.11 and I can't
get Xcom CD to work. I am just a novice and I need some help with this
great game. Can you fellow GUSSERS help me out here because Microprose
ain't sayin' sh_t!!
GUS FOREVER!
VIC
cisvjhx@gsusgi2.gsu.edu
------------------------------
From: "Peter C. Chien Jr." <pchienjr@ocf.Berkeley.EDU>
Date: Sat, 10 Jun 1995 13:22:34 -0700 (PDT)
Subject: Cyberia and MegaEm 3.04B
Bret from gravistech@aol.com says he got Cyberia working perfectly with
the MAX and megaem 3.04b. With my v3.4 regular 1MB GUS, megaem sometimes
works, but the game randomly crashes, and sounds go randomly silent.
Looks like yet another fine gradation in hardware between GUS MAX
and Gus regular, even with v3.xx boards. I believe the difference is the
"enhancement" that Megaem takes advantage of in GUS MAXes, probably the
CODEC. Anyway, Jayeson, please fix this so MegaEm works more with
regular GUS as well. I wouldn't want to say, "Gee, InterWave is coming
out, but since it will be so obsolete so fast, I better wait five years
so I can get InterWave, board revision v9.6."
-Peter
------------------------------
From: Ryan Andrew Schutt <rschutt@pen.k12.va.us>
Date: Sat, 10 Jun 95 16:04:55 EDT
Subject: Card revision
To those who wondered what revision their GUS was:
I have a pre-beta release of gusrev.exe, which detects what
revision your gus is. It detects my gus max rev 1.8 ok, not
sure about other cards. You can probably find it on
archive.epas.utoronto.ca, or ftp.cdrom.com.
Zeus
------------------------------
From: adu@ix.netcom.com (Andrew Du)
Date: Sat, 10 Jun 1995 11:56:02 -0700
Subject: GUS Patches
Good day!
Where can I find more GUS patches?
------------------------------
From: Thaddaeus <tkon1@aurora.cc.monash.edu.au>
Date: Sun, 11 Jun 1995 04:48:20 +1000 (EST)
Subject: GF1/IW compatibility
In reply to yesterday's digest, I didn't say I expect the GF1 to
be upward compatible with the IW (in fact, in a previous digest I stated
that if GF1 is upward compatible with the IW I hope the IW dies).
There are some people who thinks that IW compatibility equals
GF1 compatibility and hence is a good reason to keep my rev 2.2 GUS when
the IW rewrites the standards books (where did I hear that before ....).
I'm just stating that the IW is a superset and GF1 won't run any IW specific
software.
- --
Thaddaeus Kong tk@cs.monash.edu.au
I hate people who don't finish their
------------------------------
From: "John D. Zitterkopf" <jdz1@Ra.MsState.Edu>
Date: Sat, 10 Jun 1995 22:17:50 -0500
Subject: GUS Beta-Testers need for a Application
I need a few beta-testers for a new version of Souncard State Selector
V2.2. I need a few people with a
SoundBlaster Pro,
SoundBlaster 16,
SoundBlaster AWE32,
Pro Audio Spectrum 16,
Pro Audio Studio 16,
or
Advanced Gravis Ultrasound Max
to aid me in debugging my program.
If you would like to participate in this festive event, please E-mail me.
To qualify, I need you to write a short discription about yourself,
your computing system, and why you think you would make a good beta-tester.
nothing fancy, just give me an idea of who you are so I can take the better
applicants. I like to deal with small groups to prevent E-mail overload
and confusion. I have found that small beta groups are better than large
beta groups.
For more information, please reference the attached discription of SNDSTATE!
Thanks,
John
____________ _------_ | EE majors Do it 'til it Hz 8-)
--------\\ ] ~-______-~ |~~~~~~~~~~~~~John D. Zitterkopf~~~~~~~~~
(~~~~~\\|_(__ ~~ | jdz1@ra.MsState.edu Zitt@aol.com
\______| ( | http://www2.msstate.edu/~jdz1
[Note: This version replaces SimTel/msdos/sound/sndst21.zip, which is an
outdate version.]
SimTel/msdos/sound/
sndst211.zip Gets/Puts/Edits states of some soundcards
Sound Card State Selector v2.11 - SNDSTATE is designed to complement the
software present in many sound card packages. It is a program that will
either save or restore mixer settings of the following cards:
PAS: Pro Audio Spectrum-16
Pro Audio Studio
Media Vision Fusion 16
Logitech SoundMan
SBPro: Sound Blaster Pro
Media Vision Deluxe
SB16: Sound Blaster 16
Sound Blaster 16 ASP
Sound Blaster AWE32
to or from storage for later retrieval.
SNDSTATE provides a means of restoring and saving the settings of these
sound cards to or from disk. The registered version can restore or save
these settings using batch files without any interaction by the user. It
also provides a Graphical User Interface, GUI, for modifying most of
mixer and volume settings of these cards.
The system requirements for SNDSTATE are shown below:
MS-DOS 3.0 or Higher.
IBM AT, 286, 386, 486, or other 100% compatibles.
A Proaudio Spectrum 16, Proaudio Studio, Fusion 16 CD-ROM
kit, Logitech SoundMan, Sound Blaster Pro, Sound Blaster
16, or Sound Blaster AWE32. (*)
Some free disk space.
In addition to these requirements, the SNDSTATE GUI requires a VGA card
capable of 640x480x16. A mouse is highly recommended when using the
SNDSTATE GUI.
(*) It is presently unknown if SNDSTATE will work consistently with
other sound boards from other manufacturers.
Uploaded by the author.
------------------------------
From: Yog@mephisto.nbg.de (Magnus Schmidt)
Date: Sat, 10 Jun 1995 01:13:01
Subject: Problems with Simon the Sorcerer
Hi all out there,
I hope I don4t annoy anyone out there with my question ... and I hope this
question hasn4t been asked a hundred of times ... ;)
I4ve got Simon the Sorcerer (CD-Rom), and I don4t manage to get the sound
right. The ultramid and digipack drivers are loaded correctly, but I only get
digital sound, no music at all !
Perhaps it is ultramid, which does something wrong ? Why doesn4t it load the
samples to the mem during start-up ? How can it play music later on ?
I hope somebody has a few suggestions,
Magnus
+-----------------------------------------------------------------------------+
! Address Contact Occasionally !
+-----------------------------------------------------------------------------+
! Magnus Schmidt EMAIL : yog@mephisto.nbg.de IRC : #Chatline (YOG) !
! Komotauer Str.18 TEL : +49-9123-84258 WWW : http://mephisto.nbg.de/!
! 91207 Lauf FAX : +49-9123-soon FTP : ftp://mephisto.nbg.de/ !
+-----------------------------------------------------------------------------+
------------------------------
From: Gunther Schulz <gabriel@franklin.fairfield.com>
Date: Sat, 10 Jun 1995 07:49:28 -0600 (GMT-0600)
Subject: GUSPRO fix
I released GusPro00 at epas not too long ago and it contained a MajoR bug!
One of the acoustic pianos is a synthetic piano (Rhoedes) and thus many midi
files which use acoustic pinaos sound accordingly...bad...
A patch will be soon available on epas. The file will be called GUSPRO01.arj.
Later,
Gunther Schulz / Black bytE
------------------------------
End of The GUS Daily Digest V23 #11
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